10 Programming Tips
By Som Dutt Tripathi
1. Avoid using the same variable again and again for different purposes:
This happens with us that we think that more and more memory will be wasted if we declare separate variable for each purpose. But, if any debugging is about to be done and program is quite a typical. Then, debugger will get confused and Dry-Run will also not work in such a scenario. So, if your program is small then, you can use the same variable. But, if it is complex, then do not use the same cheap practice.
2. Use capital letter as variable name for global variables:
You should use capital letters because, there should be distinguishable difference between a local variable and global variable. There should not be any confusion while dry run or debugging.
3. All the variables should be declared at one place:
This helps the programmer to analyze whether some variable is yet declared or not. If we declare them at different locations, then, a proper manner cannot be achieved in your programming. The variables should normally be defined just below the function declaration.
4. There should be proper indenting in whole program:
Indenting helps you understand the program and the logic behind the statements well. This is cheap practice to write the functions, iterations and conditional statements without indenting. It looks like a junk also. There should be a proper demarkation in your mind and the same concept should be followed in all the portions of your program.
5. Commenting:
Commenting is very much important. Although, there is no relation of them from your logic and programming. But, once you debug your program or new amendments are done, it becomes tedious to understand the logic behind that coding section. That is why, commenting is very necessary in programming.
6. Do not use labels:
In some programming languages like BASIC, there is scope of providing labels. Experts say that using such labels produces extra burden in the operating system. So, you should avoid them.
7. Do not declare unused functions or variables:
This practice is also prohibited. You should not declare such a variable which is not getting used anywhere. You should check it out when you are going through dry-run also.
8. Coupling should be avoided and cohesion should be increased:
Coupling comes to picture when the output of a function is input to other. This produces a sort of ripple effect and debugging becomes a problem and error-prone programming is found in such state.
9. Always write the program or check the logic then, come to type:
This is a general practice that people directly sit on system and try to build logic and all the necessary corrections are done. But, such an activity may produce problems like unused variable (regular declaration and discarding) , unused functions (declare and forget to call or just checking), moving in the wrong direction of logic. So, you should decide things before you come to portray them.
10. Do not learn programs, try to develop your own logic:
Each person has logic but, there should be flow in that logic. If flow is absent then your ideas can not reach the destination. So, instead of learning an old algorithm, try to develop your own program based on your logic.
About the Author
Som Dutt Tripathi is an IT personality. He wants to express many things and want to share his ideas with the world.
Article Source: http://EzineArticles.com/
Recent article: Software Learning Articles
There are many different opinions on how you should start programming. Some advocate the method of throwing yourself firmly into the deep end and if you don't drown then you're set for life. These people usually recommend getting stuck straight into C or C++. Others recommend a slightly easier starting point such as Java or C#, still quite involved but with a few more safety nets built in. Then there is the ‘kiddy pool' school of thought that advocates such languages as Visual Basic. These languages are really easy to get started in. You drag a few elements onto a blank form and then write some code that reads largely like Standard English. All methods have their advantages, but I'm a fan of starting somewhere in the middle with Java. My reasons for this are that Java enforces a certain amount of design and forethought as well as correct programming procedures that are somewhat absent from Visual Basic.
I can't go into every single language in one article because it would take too long and the only experience I have with languages outside of the Microsoft stable is some familiarity with Java. Here are a few details about some languages.
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